Puzzles
Java Puzzles
Click on one of the puzzles below to
run Java program (mostly by David Bagley (help in conversion to
Java by Sarat Chandran)). The X Manual Pages are written for the
X versions but may be useful to understanding the Java programs.
You can download the jar file (preserve the extension), and then it
can be run as an application by prefixing the jar file name with
"java -jar ".
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Sliding Puzzles
For Cubes, Mlink, and Barrel go to
menu and click on "Number" (a toggle), if you prefer looking at a
mandrill. The barrel puzzle now has an auto-solve too.
Try the

Panex puzzle with the "Algorithme" mode (for constant
height tiles). Algorithme mode now has the general minimum move
solution auto-solve working.
Also try
Cubes, Triangles, and Hexagons. If you beat the score on
these puzzles, write out using "w", and send the data (cookie or
file) to me. I started a list (see "Triangles stuff and Hexagons
stuff" below). These puzzles and Panex have preset starting
positions, the rest have random starting positions.
Some of these puzzles are very
difficult. Here is a list in order of complexity:
Hexagons (corners unselected) (about
Kindergarten level)
Triangles
Panex (Tower of Hanoi option) (about
3rd grade level)
Cubes
Panex (Algorithme option)
Mlink
Panex (Panex option)
Hexagons (corners selected)
Barrel
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Rotational Puzzles
The scalable version includes some
JavaScript for resizing, which may be browser dependent. Choose
picks the static or scales depending on browser settings. Cookies
are used for keeping track of score and current position.
See
project notes for todo list and history.
Please let
me know if I left
out anything.
X Puzzles
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Manuals for xpuzzles, see tables above.
C/C++ Source Code for X and Windows
(xpuzzles 7.5, bzip2'd files)
C/C++ Source Code and Binary for
Windows (wpuzzles zip'd file, same source as above compiled with
MinGW).
Cubes stuff
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Triangles stuff
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Hexagons stuff
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Panex stuff
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Neat 4D puzzles (I did not write this stuff)
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Nteract4 A
4D Pocket Cube (2x2x2x2 in JavaScript)
For Tesseract, a 4D Rubik's Cube
(3x3x3x3) with auto-solve for Macintosh contact:
Charlie Dickman.
Send comments/suggestions to:
A puzzle
maintainer
Maintainer's Home Page
Last Revised: 30 June 2009